Multi-disciplinary, Seattle-based artist with experience in graphic design, animation, and illustration. Web and interactive expertise backed up with strong print skills. Have served as art lead in group settings, as well as solo telecommuter or simply a link in the artistic chain.
Seeking freelance work in any of the above fields. Self-directed, but prefer non-managerial role
objective
Microsoft
T-Mobile
Hasbro
Nickelodeon
Midway Games
Hidden City Games
Infogrames US (now Atari)
Concur Total Travel & Expense
Fantasy Flight Games
88 MPH Studios
3H Productions, Inc.
Allsop, Inc.
KCP Language Institute, Japan
clients
Flash
Photoshop
Illustrator
InDesign
Painter
AfterEffects
Maya
programs
Freelance for various clients, including T-Mobile and Microsoft: 2007-present
animator - illustrator - graphic designer
history
Hidden City Games Seattle, WA: 2008
art lead - animator - liaison to development dept.
Martini Design Seattle, WA: 2005-2007
art lead - animator - graphic designer - illustrator
Freelance for various clients, mainly Hasbro licensees: 2002-2004
illustrator
Publicis Seattle, WA: 2003
animation artist
Humongous Entertainment Bothell, WA: 1998-2001
animator - mini-game designer - concept artist
Allsop Bellingham, WA: 1997
graphic design assistant
KCP International Bellingham, WA: 1997
graphic designer
Mesmer Animation Labs Seattle, WA: 2004
Alias Maya intensive training
education
Western Washington University Bellingham, WA: grad. 1997
BA in Fine Arts, with concentration in graphic design and illustration.
Received WWU Presidential Scholarship.
available upon request
references